Traders and Scouts

2014 · Sourcebook (rules/options to enhance play)

Traders and Scouts

This supplement presents seven starships for the Clement Sector science-fiction setting, including a runabout, a light trader, and a long-range scout. Each vessel includes deck plans and statistics, and can also be used in other Traveller settings.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.