
2024 · Non-Game Book (but RPG Related)
Transformative Role-Playing Game Design
This textbook examines the theory and practice of designing analog role-playing games for transformative leisure, therapeutic, and educational purposes. It covers tabletop, live-action, Nordic, and American freeform play, with guidance on goals, workshops, debriefs, narrative, culture, and psychological safety. The book discusses immersion, identity, bleed, ritual, symbolism, psychotherapeutic techniques, group dynamics, conflict, representation, inclusion, accessibility, and work with sensitive content. It also introduces research methods for studying transformative role-playing, including ethnography, Research through Design, and qualitative and quantitative analysis.
About the game
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play Transformative Role-Playing Game Design with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
