
2008 · Sourcebook (rules/options to enhance play)
Traps for Eldritch Role Playing
A guide for Gamemasters on designing and running traps in an eldritch fantasy role-playing system. It explains how mechanical and magical traps function, provides examples such as falling objects and fire glyphs, and includes guidelines for creating original hazards to challenge adventurers in dungeons and other dangerous locations.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Level Based (Earn XP and level up)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
