Treachery and Deceit

2001 · Scenario / Adventure / Module

Treachery and Deceit

A one-round adventure for low- to mid-rank Champions of the Emerald Empire, set in the lands of the Dragonfly Clan. When one of the characters is accused of opium smuggling, the group must clear their name, investigate the true culprit, and determine why a Scorpion is taking an interest in the affair.

Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)Dice Pool (Roll multiple dice vs target)

Game facts (players, playing time, age, credits) from BoardGameGeek.