
2010 · Sourcebook (rules/options to enhance play)
Treasure
A random treasure supplement for fantasy roleplaying games, focused on believable finds rather than repeated piles of coins, gems, and magic items. Tables generate art, goods, furnishings, valuables, and other contents suited to the area’s danger and the party’s power level. Entries include approximate value and practical details such as weight and difficulty of transport, allowing valuable but inconvenient discoveries to shape play. The tables assume most rooms are empty and only a portion contain treasure, with results designed to remain plausible and avoid unbalancing the game.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
