Treasure Hunter

2005 · Campaign Setting (game world)

Treasure Hunter

A supplement for the d20 Modern rules system, this book supports pulp-action adventures inspired by classic archaeological thrillers. Characters travel the world in search of powerful artifacts while contending with rival treasure hunters, dangerous wildlife, ancient traps, secret societies, and hidden civilizations. It adds advanced classes such as retrieval specialist, scholar, priest, and occultist, along with rules for modern divine and occult magic, spells, artifacts, traps, natural hazards, chases, mysterious locations, and organizations seeking to exploit or protect lost secrets.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.