
2025 · Card Game
Tricky Time Crisis: the Spawn of Time
Players portray competing heroes and a supervillain in a trick-taking game where each trick must include different suits represented by characters. Card play assigns players to either the hero or villain team for that trick; the winning team takes cards into a score pile first, while the losers add theirs afterward. Scoring depends on suits collected: a single card of a suit scores its printed value, while two or more cards in the same suit score 2 points per card. Special mission cards from the new villain impose global objectives (for example, target totals or matching numbers) that change how players plan their plays.
- Players
- 2–5 best 4
- Playing time
- 45–75 min
- Age
- 13+
- Complexity
- 2 / 5
Trick-taking
About the game
- Design
- Publisher
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
