True Blue

2011 · Scenario / Adventure / Module

True Blue

Rumors claim that a new power in politically troubled Iriaebor has secretly developed a cure for Elturgard’s spellscarred citizens, despite Elturel’s failure to do so. Adventurers investigate the claim, questioning witnesses and uncovering the truth behind the supposed cure. This Living Forgotten Realms adventure concludes the Controlling Chaos Major Quest and is designed for heroic-tier characters of levels 1–10, with additional role-playing opportunities for members of Elturgard-related organizations.

Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d20)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.