True20: Conan

2014 · Campaign Setting (game world)

True20: Conan

This roleplaying supplement adapts Green Ronin’s True20 rules for Robert E. Howard’s Hyborian Age, providing guidance for adventures in a setting of barbarian kingdoms, ancient ruins, and supernatural threats. It uses existing True20 elements, including feats, powers, and supernatural philosophies, while introducing new mechanics only where necessary.

Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

About the game

Expansion for

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Game facts (players, playing time, age, credits) from BoardGameGeek.