
2001 · Scenario / Adventure / Module
Twierdza Wron
A 1920s campaign for Call of Cthulhu, written and published in Polish. It presents a complete series of scenarios involving a secret society, a world bordering on the Dreamlands, and expanded ideas about alchemy in the setting. These elements are developed throughout the campaign and form recurring themes across its investigations.
- Complexity
- 2 / 5
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
