
2006 · Scenario / Adventure / Module
Two Sides to Every Story
A one-round Living Greyhawk adventure set in Rookroost, in the Bandit Kingdoms. A lieutenant of the local guard sends the party to hunt down a renegade cult devoted to Iuz, but the mission may involve more than a straightforward fight against heretics. Designed for a party of 1st-level heroes, the adventure introduces the region through investigation, dangerous encounters, and choices shaped by conflicting accounts of the truth.
- Players
- 0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)
About the game
- Design
- Art
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play Two Sides to Every Story with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
