Ultima Thule

1999 · Core Rules (min needed to play)

Ultima Thule

A roleplaying game set in Viking-era Finland, at the frontier between historical reality and the unknown. Players create characters and share in adventures across an imagined ancient Finland, drawing on folklore, shamanistic rites, spirits, magic, and transformation. The rules provide a framework for combining creative storytelling with the past.

Free-form (minimal or no rules - think improv theatre)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.