Ultimate Combat

2011 · Sourcebook (rules/options to enhance play)

Ultimate Combat

This Pathfinder Roleplaying Game supplement expands martial play with new classes, including the gunslinger, ninja, and samurai, along with archetypes, feats, spells, rage powers, and other character options. It adds equipment and rules for firearms, Asian and gladiatorial weapons, martial arts, duels, siege weapons, vehicles, and vehicle combat. Optional systems cover called shots, armor as damage reduction, alternate health tracking, and other combat-focused rules.

Players
0
Complexity
3 / 5
Class Based (Pilot, Wizard, Scientist, etc)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

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