
2017 · Sourcebook (rules/options to enhance play)
Ultimate Herbalism: The Pollution Microcosm
This expansion adds a pollution microcosm, a secondary biome focused on toxicity and the reclamation of ruined land. It modifies the flow of the herbalism subsystem as players gather, preserve, cultivate, and use plants. Each morning, players select random herbs based on their current biome. Each evening, leftover herbs are stored in preservation vessels. Favorite herbs can be planted in cultivation pots, while collected ingredients are used to learn and prepare recipes with powerful effects.
- Players
- 0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)
About the game
- Design
- Art
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play Ultimate Herbalism: The Pollution Microcosm with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
