
1997 · Sourcebook (rules/options to enhance play)
Ultramodern Firearms
A reference guide to more than 300 modern firearms, variants, scopes, laser sights, and night-vision devices. Clear entries describe each weapon’s features, advantages, uses, history, and development, supported by more than 200 illustrations. A features index helps players and game masters select equipment by desired capabilities, while listings of military, police, and special-operations organizations show which weapons are used by various forces. Complete game statistics are included for more than 250 firearms, with coverage suited to Millennium’s End and adaptable to other game systems.
- Complexity
- 2.5 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
About the game
- Design
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
