Umbra: The Velvet Shadow

1993 · Sourcebook (rules/options to enhance play)

Umbra: The Velvet Shadow

A Werewolf sourcebook detailing the Umbra, the spirit world inhabited by the Garou. It presents the 13 Near Realms, their residents, governing laws and adventure ideas, along with the Tribal Homelands of the 13 Tribes and their reflections of Garou culture. The book also describes spirits found throughout the Shadow, including Weaver Geomids and Spiders, as well as Wyld Nebulae and Vortices. It explores the cosmology, dangers and locations of a world where the Wyrm’s influence threatens even the spirit realm.

Players
0
Complexity
3 / 5
Race Based (Player Race/Species affects gameplay)Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.