Underground Adventures

2013 · Sourcebook (rules/options to enhance play)

Underground Adventures

This supplement explores underground settings, from historical beliefs about Earth’s interior to modern scientific information and speculative ideas. It covers the hazards of subterranean travel, including limited senses and movement, air and water, and different types of caves. It provides five explorer templates, equipment and vehicles, new Talents, techniques, and spells, along with species descriptions and game statistics for fantastic underground creatures. Guidance for creating subterranean locations and campaign seeds supports adventures beneath the surface.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.