Underseas

1995 · Sourcebook (rules/options to enhance play)

Underseas

This roleplaying setting expands the Rifts universe beneath the oceans and across the surrounding lands. Players create characters from occupations such as Marines, Ocean Wizards, Sea Druids, Sea Inquisitors, and Salvage Experts, or choose aquatic species and other races including whale singers, sea titans, dolphins, mutants, and pirates. The setting includes ocean magic, whale songs, dolphin magic, underwater bionics, power armor, weapons, submarines, aircraft, robots, and other advanced technology. Adventures explore kingdoms such as Tritonia and the New Navy, along with Atlantis, Triax, Dead Pools, ley line mutants, Gene-Splicer creations, and the Lord of the Deep and his minions.

Players
0
Complexity
1 / 5
Dice (Primarily d20)Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.