
2008 · Core Rules (min needed to play)
Underworld and Metropolis Adventures
A tabletop roleplaying game based on classic fantasy roleplaying rules, with swords-and-sorcery elements replaced by the Golden Age superhero genre of the late 1930s. Players create and play costumed heroes in adventures involving secret hideouts, criminal underworlds, and metropolitan dangers. This volume is the third book in the core rules series.
Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
