
2020 · Dice
Unlocking Insanity: Dice Vermiis Mysteriis
Aspiring cultists undergo the teachings of the Great Old One, balancing mastery against growing madness. Each turn, players place a positive die result in their training spaces and negative results in their brain spaces. When a player fills all positive or negative spaces, the game ends. Positive row scores are subtracted from negative brain scores, and the highest overall score earns the title of newest neophyte.
- Players
- 2–5 best 5
- Playing time
- 30 min
- Age
- 10+
About the game
- Publisher
Where to buy it
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Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.











