Unlocking Insanity: Dice Vermiis Mysteriis

2020 · Dice

Unlocking Insanity: Dice Vermiis Mysteriis

Aspiring cultists undergo the teachings of the Great Old One, balancing mastery against growing madness. Each turn, players place a positive die result in their training spaces and negative results in their brain spaces. When a player fills all positive or negative spaces, the game ends. Positive row scores are subtracted from negative brain scores, and the highest overall score earns the title of newest neophyte.

Players
2–5 best 5
Playing time
30 min
Age
10+
from $13.24MathHorrorDice RollingPaper-and-PencilPattern Building

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Game facts (players, playing time, age, credits) from BoardGameGeek.