Utopia

2002 · Sourcebook (rules/options to enhance play)

Utopia

Newly awakened hunters confront a supernatural world shaped by terror, paranoia and chaos. They work to free humanity from the influence of monsters, pursuing their vision of a human-controlled world at the neighborhood, city or global level. Their efforts force difficult choices about what they are willing to sacrifice and whether such a utopia can ever be achieved.

Complexity
3 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.