Vampire: The Requiem Rulebook

2004 · Core Rules (min needed to play)

Vampire: The Requiem Rulebook

Players portray members of an undead society that preys on mortals while hiding in plain sight. The setting emphasizes Gothic-political horror: rival clans, secret covenants, and personal and social conflicts drive play. The book provides rules and lore for creating vampire characters, including clan traits, bloodlines, supernatural powers (Disciplines), and mechanics for feeding, social influence, and mortality. It also offers guidance for narrating chronicle-style campaigns and integrating vampires into a broader World of Darkness campaign. Hardcover; requires the core World of Darkness rulebook to play.

Players
0
Complexity
3 / 5
Campaign Setting (game world)Race Based (Player Race/Species affects gameplay)Attribute/Stat Based (STR, CON, PER, etc)Dice Pool (Roll multiple dice vs target)

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Full stats in Ludoya
1
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.