Vanilla ORC

2006 · Core Rules (min needed to play)

Vanilla ORC

A universal roleplaying ruleset for creating character-driven, realistic adventures. Character creation provides a framework for classes, skills, equipment, advantages, and disadvantages, while individual games supply their own setting-specific options. Play uses a shared core mechanic across all situations, with simple rolls for routine tasks and additional strategies or modifiers for complex actions such as computer hacking. The system supports flexible character roles and lethal combat, with outcomes shaped by practical, real-world tactics.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.