
2010 · Scenario / Adventure / Module
Vaults of Madness
The player characters rule the lost city of Saventh-Yhi, but the Gorilla King and his followers soon challenge their claim. After learning that a missing Pathfinder is imprisoned in a subterranean city below their new holding, they must explore seven ancient vaults to locate the entrance and survive their strange hazards. This Pathfinder Adventure Path volume presents an adventure for 10th-level characters, along with new traps, an ecology of the ape-like charau-ka, a Pathfinder’s Journal featuring demon birds and enraged apes, and five new jungle monsters.
- Players
- 0
- Complexity
- 4 / 5
Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Dice (Various)
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Full stats in Ludoya- 1
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Game facts (players, playing time, age, credits) from BoardGameGeek.
