Video Game Powers

2020 · Sourcebook (rules/options to enhance play)

Video Game Powers

This sourcebook expands war descriptors and features for characters with video game-inspired abilities, from digital constructs and energy attacks to fighting skills. It adds offensive, defensive, movement, utility, and other powers, including respawning, alternate vision modes, power-ups, and equipment switching, along with complications such as being derezzed or a digital native.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.