Vikings Gone Wild: Guild Wars

2017 · Card Game

Vikings Gone Wild: Guild Wars

This expansion adds a team-based Guild Wars mode, with players building and defending their Viking settlements while competing alongside their guild. It includes 110 cards featuring four new building types, three units, a Pig Anti Air defense tower, eight Odin’s Path cards, and a new Divine Favor. Four Guild War markers, two end-game bonuses, and five Missions expand the available strategies and objectives.

Players
2–4 best 4
Playing time
40–90 min
Age
10+
Complexity
2 / 5
7.1 on Ludoyafrom $15.99FantasyMedievalHand ManagementDeck, Bag, and Pool Building

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7.1/10

from 2 Ludoya reviews

  • BWizard7.2

    [c] (15x) GAMING EXPERIENCE: ★★★★★★★☆☆☆ (5x) DEPTH / WEIGHT: ★★★★★★☆☆☆☆ (5x) LUCK: ★★★★★★★☆☆☆ (10x) REPLAYABILITY: ★★★★★★★☆☆☆ (6x) MECHANICS: ★★★★★★★★☆☆ (6x) PLAYER INTERACTION: ★★★★★★★☆☆☆ (3x) SCALABILITY (PLAYER COUNT): ★★★★★★★★☆☆ (2x) LENGTH: ★★★★★★★★☆☆ (2x) CLARITY OF RULES: ★★★★★★★★☆☆ (6x) COMPONENT QUALITY: ★★★★★★★★☆☆ [/c] :thumbsdown: Not necessary. We never use this.

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Game facts (players, playing time, age, credits) from BoardGameGeek.