Vikings Gone Wild: Masters of Elements

2018 · Card Game

Vikings Gone Wild: Masters of Elements

Druids join the Viking clans, using sacred artefacts and elemental powers to summon creatures and manipulate the battlefield. This expansion introduces Elements as a new resource. Unit cards, Odin’s Path cards, and Artefacts offer alternative effects when activated with Elements. At the start of the game, players draft three permanent Artefacts, creating different starting abilities and strategic directions.

Players
2–4 best 3
Playing time
60–120 min
Age
14+
Complexity
2.7 / 5
7.2 on LudoyaExpansion for Base-gameEconomicHand ManagementDeck, Bag, and Pool Building

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Full stats in Ludoya
2
Plays logged
5
Players
1h
Average play
7
In collections

7.2/10

from 1 Ludoya review

  • BWizard7.2

    [c] (15x) GAMING EXPERIENCE: ★★★★★★★☆☆☆ (5x) DEPTH / WEIGHT: ★★★★★★☆☆☆☆ (5x) LUCK: ★★★★★★★☆☆☆ (10x) REPLAYABILITY: ★★★★★★★☆☆☆ (6x) MECHANICS: ★★★★★★★★☆☆ (6x) PLAYER INTERACTION: ★★★★★★★☆☆☆ (3x) SCALABILITY (PLAYER COUNT): ★★★★★★★★☆☆ (2x) LENGTH: ★★★★★★★★☆☆ (2x) CLARITY OF RULES: ★★★★★★★★☆☆ (6x) COMPONENT QUALITY: ★★★★★★★★☆☆ [/c] KS

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