
2013 · Civilization
Villages: Ghost Town
From publisher blurb: Did you hear that?After a long day of building and conquering, night has fallen over the land. But you won't get much sleep tonight... Prepare for the invasion of the evil dark cards! New units like Zombies, Skeletons, and Vampires are on the prowl, hunting for unsuspecting victims. Pirates, Ninjas, and Psychics are here to help, but will it be enough? Or will you rely on divine light cards like the powerful Angel to thwart the forces of darkness? Each deck of Villages: Ghost Town includes 39 unit, animal, and building cards, 1 Distant Lands location card, and a sheet of rules.
- Players
- 2–5 best 5
- Playing time
- 30 min
- Age
- 12+
- Complexity
- 2 / 5
FantasySet CollectionHand ManagementVariable Player Powers
About the game
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Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
