Villain Design Handbook (3.5 Edition)

2008 · Sourcebook (rules/options to enhance play)

Villain Design Handbook (3.5 Edition)

This 140-page fantasy roleplaying supplement provides guidance and rules for creating memorable villainous player characters and NPCs. It covers motivations, obsessions, goals, schemes, alignments, emotional archetypes, supernatural villains, familiars, henchmen, lairs, and villainous organizations. New game material includes seven prestige classes, 24 villainous feats, revised anti-feat rules, 81 evil spells, combat options, monsters, undead templates, and rituals for creating intelligent undead. Additional rules address summoning outer-planar creatures and adapting villain concepts to any campaign setting.

Players
0
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.