Villains and Vigilantes Card Game: Mentalists, Masterminds, and Marvels

2017 · Comic Book / Strip

Villains and Vigilantes Card Game: Mentalists, Masterminds, and Marvels

This expansion adds new characters, inventions, and superpowers to the superhero card game. Players can use the Gauntlet’s technology, command elemental forces as Madame Frigia or Stormbringer, deploy the assassin Rune, or manipulate minds with Motivator. The set focuses on technology, elemental, and mental abilities, expanding the available options for heroes and villains.

Players
2–4 best 4
Playing time
30–90 min
Age
12+
Card GameHand ManagementVariable Player PowersAction Points

Game facts (players, playing time, age, credits) from BoardGameGeek.