
2018 · Sourcebook (rules/options to enhance play)
Violation of Truth: 2D6 Adventure in a World of Spies and Secrets
An espionage roleplaying supplement for the 2D6 system, focused on intelligence work, covert operations, and uncovering secrets. Players create agents, choose from nine espionage disciplines, build networks of contacts, and undertake missions shaped by conversation, patience, investigation, and discretion rather than constant action. The rules add espionage skills, equipment, vehicles, career-generation options, and a streamlined martial arts system. Referees and players use the framework to create campaigns involving deception, intelligence gathering, and operating without being noticed.
- Players
- 0
Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)Point Based (allocate points to get skills, powers, etc)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.

