Virtual Reality Adventure

Virtual Reality Adventure

Choose a class with its own skills, equipment, and life points, then explore a branching adventure through a gamebook. Track codewords to record progress between sections and make decisions that shape the journey. The adventure uses no random rolls.

Skill Based (buy or gain skills)Reading (for Periodicals, Adventure Books, etc)'Diceless' (does not use dice or other randomizer)

Game facts (players, playing time, age, credits) from BoardGameGeek.