
1994 · Campaign Setting (game world)
Volo's Guide to the Sword Coast
A travel guide to the Sword Coast and western Heartlands of Faerûn, covering inns, taverns, shops, craftsmen, caravan routes, and notable attractions. It details local legends, rumored treasures, haunted ruins, powerful spellcasters, adventurers, unclaimed magic, and the lairs of dragons and other monsters. Locations and establishments receive ratings based on Volo's coin, dagger, pipe, and tankard system, with additional notes and commentary from the archmage Elminster. Suitable for campaigns at any level.
- Players
- 0
- Complexity
- 4 / 5
Dice (Various)Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)
About the game
- Design
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
