Wanderer

2008 · Core Rules (min needed to play)

Wanderer

Players take the roles of Wanderers traveling across the changing islands of Terrustor after magical storms reshape the world. They observe places, preserve knowledge, and record the history of its people while deciding how to influence the future. Adventurers, sailors, warriors, wizards, and librarians work together to protect the memories and values of a world in constant transformation.

Complexity
1 / 5
Skill Based (buy or gain skills)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.