War

2002 · Sourcebook (rules/options to enhance play)

War

A fantasy roleplaying sourcebook for campaigns set in war-torn worlds. It provides rules for mass combat, sieges, troop formations, cavalry, infantry, artillery, and unit composition, along with strategies for running war campaigns. The book also includes 15 prestige classes, new feats, spells, magic items, and gods of war for characters and commanders involved in large-scale battles.

Players
0
Complexity
3 / 5
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.