
2021 · Quick Start / Fast Play Rules
Wardens of the Weird West
Set in the post–Civil War American frontier, this roleplaying game follows members of a secretive order sworn to protect humanity from supernatural threats. Players create wardens—trained monster hunters who travel between frontier towns, forests, and mountains to investigate strange events and confront magical beasts, grifters, and other dangers. The game is a standalone scenario for the Tricube Tales system and also functions as a compact micro-setting or one-page RPG. An adventure generator provides missions, examples, and optional twists for creating new hunts.
Scenario / Adventure / ModuleSourcebook (rules/options to enhance play)Trait / Aspect Based (personality affects gameplay)Dice Pool (Roll multiple dice vs target)Dice (Primarily d16)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
