
1998 · Miniatures
Warfare in the Age of Reason
A rules set for recreating 18th-century warfare, covering tactical battles, grand campaigns, and sieges. The systems can be used together or separately, with straightforward tactical mechanics and campaign rules designed to limit bookkeeping while preserving strategic decisions. Army lists cover conflicts from the Marlburian Wars and the Wars of Frederick the Great to the French and Indian War, the Jacobite Rebellions, Clive’s Conquest of India, and the American Revolution. The set includes 102 tactical maps and a campaign map of Europe, India, and the American Colonies.
- Players
- 2–7 best 7
- Playing time
- 180 min
- Age
- 12+
- Complexity
- 3.3 / 5
American Indian WarsWargameDice RollingSimulation
About the game
- Design
- Publisher
Expansions
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Game facts (players, playing time, age, credits) from BoardGameGeek.



