Warhammer Quest: Pits & Traps

2000 · Fantasy

Warhammer Quest: Pits & Traps

This supplement adds two new areas to dungeon adventures: a guarded ante-chamber protecting the objective room and a concealed shortcut leading closer to the exit. The new board sections introduce dangerous encounters and secret doors, with stronger defenders and greater rewards awaiting parties that explore them.

Players
1–5 best 4
Playing time
120 min
MiniaturesExpansion for Base-gameCooperative GameRole PlayingModular Board

Game facts (players, playing time, age, credits) from BoardGameGeek.