Warmachine

2003 · Fantasy

Warmachine

Players command squads of steam-powered warjacks and supporting infantry under the control of a single warcaster, an elite soldier-sorcerer who channels magical effects onto the battlefield. Gameplay uses miniatures on a tabletop gridless battlefield; players alternate activating units, positioning forces, resolving attacks and special abilities, and managing focus and resources to power warjack actions and spells. Scenarios and point-based lists determine force composition and objectives, while detailed rulebooks provide core mechanics, unit stats, and options for expanded models and additional warjacks.

Players
2–4 best 2
Playing time
60 min
Age
12+
Complexity
3.5 / 5
8 on LudoyaFightingMiniaturesOnce-Per-Game AbilitiesVariable Player PowersCritical Hits and Failures

On Ludoya's tables

Full stats in Ludoya
2
Plays logged
2
Players
2s
Average play
3
In collections
1
On wishlists

8.0/10

from 2 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.