
2011 · Scenario / Adventure / Module
We Be Goblins!
Players take the roles of 1st-level Licktoad goblins from Brinestump Marsh, sent by Chief Rendwattle Gutwad to recover fireworks from a derelict ship. Before setting out, they must complete a series of dangerous dares, including swallowing bull slugs, facing the Earbiter, and dancing with Squealy Nord. The ship is not abandoned, however, and Vorka the cannibal goblin awaits the would-be heroes.
- Players
- 0
- Complexity
- 1.7 / 5
Race Based (Player Race/Species affects gameplay)Dice (Various)Level Based (Earn XP and level up)
About the game
- Design
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play We Be Goblins! with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.
