Wearing the Cape: The Roleplaying Game

2017 · Campaign Setting (game world)

Wearing the Cape: The Roleplaying Game

Set in a world transformed by a mysterious Event, this roleplaying game focuses on ordinary people who become superhumans and choose to act as superheroes. Players create breakthroughs, define their powers and abilities, and navigate a society where legal institutions oppose unsanctioned vigilantism. Built on the FATE Core system, the game uses Aspects, Ratings, and Stunts to describe characters, powers, organizations, locations, and threats. The setting includes background on the Post-Event world, with rules and material for adventures in the world of the novels or in an original superhero setting.

Core Rules (min needed to play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.