
2010 · Scenario / Adventure / Module
Week 1 through Week 3
A zombie-apocalypse campaign for the Savage Worlds role-playing game, beginning aboard a cruise ship during its maiden voyage as an unexplained cataclysm turns the dead into flesh-eating ghouls. Players create survivors and fight to escape a vessel crowded with thousands of passengers as the infection spreads. The campaign includes four chapters of adventures, character-creation guidance, and rules for running the Living Dead and their behavior.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
