Weird Adventures

2011 · Campaign Setting (game world)

Weird Adventures

A setting guide for a pulp-era fantasy world where hobgoblins ride trains, gargoyles nest on art deco skyscrapers, and celebrity sorcerers advertise cigarettes on the radio. It details the City, including its five baronies, neighborhoods, and adventuring sites, along with regions beyond its streets such as the jungles of Asciana, the zombie-haunted streets of Cujiatepec, and the Smaragdine hill country. The book also includes thirty new monsters, from the Black Blizzard to the Skunk-Ape.

Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.