Weird Times At Charles Fort High

2008 · Campaign Setting (game world)

Weird Times At Charles Fort High

A tabletop roleplaying game set in an unusual American high school attended by superhumans, aliens, robots, mad scientists, and other outcasts. Players create characters from backgrounds such as Atlanteans, Changelings, Frog People, Martians, Venusians, and Werewolves, then navigate classes, cliques, clubs, sports, romances, and strange school traditions. Rules cover spellcasting, mad science, weird powers, character creation, and montages for events such as the big game, with a sample adventure included.

Scenario / Adventure / ModuleSkill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.