Weird War I: War Master's Handbook

2016 · Sourcebook (rules/options to enhance play)

Weird War I: War Master's Handbook

This guide expands a World War I setting where soldiers face trench warfare, poison gas, naval battles, and supernatural horrors rising from the battlefields. It includes the secret history of the Great War, two Plot Point Campaigns, Savage Tales, a mission generator, a narrative mission system, notable heroes and villains, and creatures for encounters. Requires the Weird War I Player’s Guide and Savage Worlds to play.

Players
0
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Dice (Various)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.