
1988 · Wargame
What Happens Next
An extension variant for Battle for Moscow that continues the game into the Soviet winter counter-offensive. The Soviet player can earn victory points by eliminating enemy units, capturing cities, and holding them until the game ends, while the German player receives a bonus for capturing Moscow. The variant adds a Winter Effects Table, rules for using replacements to create a Soviet Tank Army, and an extended Turn Record Track covering the full game length. The original Battle for Moscow game is required.
- Players
- 2
- Playing time
- 120–480 min
- Age
- 12+
- Complexity
- 2 / 5
Expansion for Base-gameWorld War IIGrid MovementSimulationMovement Points
About the game
- Design
- Publisher
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
