What's in my Pocket?

2012 · Sourcebook (rules/options to enhance play)

What's in my Pocket?

A collection of 110 small, low-value curiosities for fantasy roleplaying games. The items fit in a pocket, belt pouch, or backpack and provide no bonuses or significant practical benefits. Instead, they add color to treasure finds, suggest possible histories, and give GMs prompts for rumors, investigations, and improvised story hooks. Most are worthless or worth a few coins, though their value can be determined to suit the campaign.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.