When Worlds Collide: Converting Numenera and The Strange

2014 · Sourcebook (rules/options to enhance play)

When Worlds Collide: Converting Numenera and The Strange

This supplement provides guidance for combining the settings and rules of Numenera and The Strange. It explains how to transfer types, creatures, cyphers, descriptors, and foci between the two games while preserving their shared Cypher System framework. Both games use difficulty ratings, Effort, skills, assets, and d20 resolution, with characters described through a single sentence. The conversion tools support campaigns that borrow selected material from either setting or use both in full.

Players
0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.