White Box Options: Psychic Talents

2015 · Sourcebook (rules/options to enhance play)

White Box Options: Psychic Talents

This supplement adds psychic powers to Swords & Wizardry White Box campaigns. Rules determine whether player characters and NPCs possess unusual mental abilities, including projecting dread, sensing beings from beyond the planes, and resisting mental intrusion. It includes 19 psychic talents and three psychically attuned items for use in a campaign.

Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d20)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.