White Magic (D20)

2005 · Sourcebook (rules/options to enhance play)

White Magic (D20)

This fantasy roleplaying supplement presents White magic as an expression of spiritual and metaphysical principles rather than traditional schools of magical effect. It focuses on foresight, extrasensory perception, influence over the spirit world, and the summoning of spiritual or extradimensional entities. The supplement adds three clerical or mystical domains, reclassifies a selection of Player’s Handbook spells within Chromatic Magic Theory, and introduces the Oracle character class, a spellcaster with exceptional sensory abilities and command of White magic.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.